Thursday, 24 November 2016

New Ship (Necron Reclamation)

Reclamation Class Raider (65 points)

Cities silent, factories deserted, defence magazines half-spent… a dozen Imperial worlds have been found in a state that can only be described as ‘harvested’. Although any Necron vessel in numbers is capable of such a feat, a newly identified class seems to specialise in it.

Data retrieved from harvested human worlds has revealed some information about them. The Reclamation is a planetary assault ship, boasting scant firepower but containing entire legions of Necron infantry and support units. It is theorised that a single Reclamation contains as many troops as a Scythe Class Harvest Ship, perhaps even more. It has the speed to bypass system defences, skirmish screens and escort squadrons, and perform a devastating multi-portal attack, either to a planet or to a ship.

Shortly after the existence of the Reclamation became known, but not widely circulated, the Gothic-class cruiser Redemption’s Pain detected abnormal vessel signals closing fast. Moments later, she was boarded by teleport from a full squadron of Reclamation class ships. By the time the Redemption’s Pain’s escorts had turned to fire on the raiders, the damage was done. Every hand on the cruiser was lost within less than three minutes of detecting the raiders. Only one fleeing escort survived to report this data back to command.

All threatened sectors are being briefed to watch for harvest raids from Reclamations, and fleets are being urged to cover their flanks and rear more heavily than ever, as a squadron of these new vessels amassing their hit-and-run attacks followed by a joint boarding is a match even for the greatest of Battleships, and will slaughter anything smaller.
 

Type/Hits
Speed
Turns
Shields
Armour
Turrets
Escort/1
40cm
90*
(6+ save)
6+
0
Armament
Range/Speed
Firepower/Str.
Fire Arc
Lightning arc
30cm
2
Front
Portal
10cm
2
All around

Notes
Reclamations double their hitpoints when calculating boarding values. Additionally, to determine the maximum HP Necron escorts can board, a squadron including any Reclamations adds to the normal limit of 6 HP the number of Reclamation ships in the squadron who are also boarding that ship (e.g. 6+6 HP for 6 Reclamations).
In a planetary assault scenario, a Reclamation class raider within 30cm of the planet’s edge in low orbit scores 2 assault points each turn instead of one.

Comment
My brother and I tested a squadron of these ships against an Imperial Cruiser. My poor cruiser was completely disabled by hit-and-run/portal criticals long before it lost its hull-points. Reclamations are brutal in a sudden assault against a lone ship, but as Escorts are vulnerable to any return fire from a supporting ship, exactly my design intention. Hopefully this adds a new dimension to the Necron fleet which is interesting, storyful and requires careful tactical thinking to use effectively. What do you think? :-)

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